Built by flo-www Labs
Creative Coding Particle Systems for Web Campaigns
Particle systems perform best when behavior is parameterized, frame budgets are capped, and fallback visuals are provided.
Last updated 2026-05-03
Step-by-step
- Define a visual behavior map.
- Tie inputs such as audio or cursor motion to constrained parameters.
- Set frame budget thresholds.
- Provide static or reduced alternatives.
Example
Launch visuals with static poster previews and hydrate advanced effects only when needed.
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